by Badger Nimahson
2K games announced earlier today that they are bringing back the immensely popular Bioshock series. The next iteration of 2K’s massive franchise is to be developed by their brand new Cloud Chamber studio.
The official announcement reads:
The founding of Cloud Chamber™, the newest, wholly owned game development studio under the Company’s publishing label. A collective of storytellers eager to push the frontlines of interactive entertainment by making unique, entertaining and thoughtful experiences that engage the world, Cloud Chamber will build its team at two locations: 2K’s San Francisco Bay Area headquarters in Novato, Calif., as well as in Montréal, Québec, which marks the first-ever Canadian office for a 2K studio. In addition, 2K announced that Cloud Chamber has started to work on the next iteration of the globally acclaimed BioShock® franchise, which will be in development for the next several years.
Whilst there is no time frame for when we can expect to see a brand new BioShock game other than “several years” i am sure fans of the series will be incredibly excited to hear that it is in fact in development.
“As we continue growing our product portfolio, we remain inspired by opportunities to invest further in our valuable IP, great people and their collective, long-term potential,” said David Ismailer, President of 2K. “BioShockis one of the most beloved, critically praised and highest-rated franchises of the last console generation*. We can’t wait to see where its powerful narrative and iconic, first-person shooter gameplay head in the future with our new studio team at Cloud Chamber leading the charge.”

Heading up 2K’s brand new Cloud Chamber is Kelley Gilmore. A 22 year year veteran of the industry with over 40 published credits to her name including franchises such as Sid Meier’s Civilisation and XCOM.
As well as an extremely impressive career in gaming, wealth of experience in executive production, marketing direction and public relations management, kelley Gilmore can now add ” First female head of studio in 2K history ” to her glowing CV.
“We founded Cloud Chamber to create yet-to-be-discovered worlds – and their stories within – that push the boundaries of what is possible in the video game medium,” said Kelley Gilmore, Global Studio Head, Cloud Chamber. “Our team believes in the beauty and strength of diversity, in both the makeup of the studio and the nature of its thinking. We are a deeply experienced group of game makers, including many responsible for BioShock’s principal creation, advancement and longstanding notoriety, and honored to be part of the 2K family as stewards of this iconic franchise.”
Are you excited for the next instalment of the BioShock franchise? What are your thoughts on 2K games appointing its first ever female studio head? As always let us know your thoughts in the comments below.
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