October 16, 2021

Sekiro: Shadows Die Twice First Gameplay Details

Developers From Software have released some information on their new IP Sekiro: Shadows Die Twice that was announced during Xbox’s E3 2018 Media Briefing at the weekend.
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Developers From Software have released some information on their new IP Sekiro: Shadows Die Twice that was announced during Xbox’s E3 2018 Media Briefing at the weekend.  With it being one of my favourite announcements at E3 and is now one of my most anticipated titles when it launches on Xbox One, PS4 & PC in early 2019.
 
 
 
The game is set in the Sengoku Era in Japan.  However it is not the real world but an original fantasy setting created by From Software based on the time period.  For instance there are huge castles that never existed and probably couldn’t have existed at the time.
 
 
 
There aren’t multiple classes to choose from when you start the game like From’s other RPGs but you do get to level up your character how you want as you progress through the game building out their abilities to suit your own playstyle.  Not too different from From’s previous games in Dark Souls and Bloodborne you do choose a class but this merely provides a starting set of stats you can then build out how you want.  In Sekiro it sounds like everyone will start with the same basic stats and then level how they want from there.
 
 
There are many different styles of combat and the game features stealth elements, although From stressed that stealth is optional and won’t be forced upon the player but can be used to gain a tactical advantage by eliminating enemies one at a time thinning their ranks before taking out the rest.  There are also a lot of “really cool moves” that can be used with stealth that will give players a big advantage when used smartly.
 
 
Resurrection is a mechanic in the game as well, which you can see towards the end of the trailer.  From says players will sometimes have the chance to resurrect when they die giving them a second chance and can be used strategically if enemies have turned their back on your corpse assuming you’re dead and you can then come from behind them to get the drop on them.  From didn’t say exactly what the punishment will be for death just that it will be “very interesting”.
 
 
The game is single player only there is no PVP or co-op as there is in From’s previous works in recent years.  The story follows a samurai who has lost everything including his honour and one of his arms and is out to get revenge for those responsible and to rescue his master from the Hashino Clan.  From promises that the game will be packed with lore like the Dark Souls series and Bloodborne for players to uncover as they explore their latest creation.  You can see the reveal trailer for the game below and let me know in the comments if you are looking forward to this game as much as I am and stay tuned for more details on the game leading up to launch as they are announced.