by Badger Nimahson
We get a hell of a lot of press releases sent to us on a daily basis here at Stoffel Presents. Way too many to report on them all. But Sometimes something like SolSerapth by Ace Team lands in my inbox and I am so intrigued I just have to share it with you guys and gals.
Now bear in mind no one at Stoffel Presents has got hands-on with SolSerapth yet. In fact, we don’t know any more than we are sharing with you right now. The reason I am sharing this with you is quite simply the mash-up of genres has me intrigued. Before I continue, check out the trailer below:
Just from that trailer alone, there seems to be a mix of tower defence, base building, resource management with a healthy dose of old skool 16-bit platform action thrown in for good measure.
That is one hell of a blending of genres. I honestly don’t know if it is going to be good or bad but I definitely want to find out!
The press release goes on to mention the story for SoleSerapth:
In the Beginning, There Was Only Chaos…
…Until one day, when Sky Father and Earth Mother drove the Chaos away and made the world. They made the stars and the sun and the waters and the land. And then they made plants and animals, and finally, their favourite creation: humankind. When they were done, Sky Father and Earth Mother left the world, so it could grow freely on its own.
But the Younger Gods were arrogant and cruel, so they tormented humankind with fires, storms, and floods until all the tribes were scattered across the land, struggling for survival. But Helios, Knight of Dawn, the child of God and man, has come to humanity’s aid.
The Press Release then goes on to highlight some of the features in SolSerapth:
- Restore Humanity Back to Prosperity – Balancing side-scrolling action and top-down strategy elements, carefully guide each tribe from the clouds above in order to help expand their territory and dispel the dark fog that shrouds their lands. Once each of the creatures’ lairs has been exposed, you must take the role of Helios to fight the monsters head-on.
- Take the Fight to the Enemy – Armed with his sword, shield, and magical archery, Helios will need to confront a range of enemies including goblins, beastmen, bat riders, and more on his way to facing the Younger God that controls them. Defeating these challenging foes will grant Helios new magical powers such as healing herbs and ice shards.
- Protect the Homeland – Help each tribe determine how to shape their village by utilizing a range of different units, from houses and farms to support the growing population, to building warrior barracks and archer towers to defend themselves against the waves of monster attacks.
- Help from the Highest Powers – Yuzo Koshiro, the legend behind many classic video game soundtracks, has composed the opening theme to SolSeraph. Additionally, acclaimed writer Jonas Kyrazes (The Talos Principle, The Sea Will Claim Everything) has lent his talents to craft the game’s compelling narrative.
Intrigued yet? How about a launch date of July 11th and a launch price of just £11.99? SolSerapth certainly has my interest piqued and at £12 quid it has got to be worth a pop right?
Hopefully we will be able to bring you a review before launch. But for right now this maybe a hidden gem worth keeping your eye on.
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