State Of Decay 2 Gameplay Launch Trailer Released

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We are only 3 weeks away from the worldwide launch of Undead Labs’ open world zombie slaying and survival sequel State Of Decay 2 on Xbox One and Windows 10 on Tuesday 22 May 2018 (Friday 18 May 2018 if you pre-order the Ultimate Edition which includes the game’s season pass).  The game is a Xbox and Windows 10 exclusive that is also cross-buy on both platforms as part of Microsoft’s Xbox Play Anywhere programme meaning a digital purchase gets you a copy on both Xbox One and Windows 10 PC, although a physical boxed copy will be available on Xbox One as well.  The game is being sold at the wallet-friendly price of just £24.99 but as you can see by the trailer and the number of preview videos that went up on a lot of other media sites today that went to a preview event for the game, it looks very good graphically for that price and looks to have a lot of bang for your buck with 3 large maps and each of them are roughly the same size as the original’s single map.
 
The game also features online co-op for up to 4 players where people can hop in and out of each other’s games but progress will not be shared although any weapons, items and resources can be transferred back to your own game.  So it’s kind of like in Dark Souls where you help someone with a mission they’re stuck on and get rewarded with stuff to take back and further your own playthrough.  Each person will have their own containers to search for items in and items will be shared out equally so you can’t have a greedy player coming in to your game say and stealing everything then disappearing back to their own game with it.  I’ve been looking forward to this game since it was announced at E3 2016 nearly 2 years ago having only just recently played through the original game on Xbox One in the State Of Decay: Year One Survival Edition (Current gen remaster with all DLC basically) which I did really enjoy although it was very low budget and had oodles of jank it did scrub up quite well on Xbox One X without an official patch just using the console’s extra horsepower.  The sequel has a much larger budget and file size so should be a great improvement on the modest XBLA original while retaining the deep survival and base building mechanics that made the original game and shooting, melee combat and driving looks far improved and a lot more polished.
 

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